While that is not to say they’re incapable of winning in other ways, there’s a typical slant. We find that most civilizations are best suited for two kinds of victory. Many of these bonuses encourage a particular angle or style of play, even the most likely victory type. Each civilization begins with two (mostly) unique bonuses, unlocking more every time they reach a new era. Who you are playing as and who you are fighting are huge factors in the game, though. Plan according to your civ’s strengthsĮverything we’ve said so far applies to all civilizations equally. Then they can travel to the same spot and become an army much faster. (CivRev)Ī great way to do this quickly is to build the same unit type in three different cities. Place three of the same unit type (ie three cannons) in one tile and you can lump them into an army, tripling its attack and defense scores. Unlike Civ V, in Civilization Revolution you can place multiple units on one tile. Stack your units into armies – all of them! Every road connects with the others in some way. Money can buy you techs from other civs, or to rush build both wonders and units. Great people can instantly build wonders, convert cities, or level your troops. Wonders upgrade your units (Leonardo’s Workshop) and increase your research speed (East India Company). Researching techs means unlocking new wonders for culture and new units for domination. And a civ that focuses on domination can be stopped in their tracks when the come face to face with a more technologically sophisticated civ. A civilization steeped in culture can be cut down by one with a heavy military in the mid-endgame. Don’t laser focus on one victory path so much that you’re leaving the other paths in the dust. Probably the most useful tip we can give is to keep your bases covered. Technology: Be the first to build a spaceship and arrive on Alpha CentauriĬulture: Acquire a total of 20 wonders, great people, or converted citiesĮconomy: Acquire enough money to build the World Bank 2. ĭomination: Capture all enemy capitals OR have the highest score by the time the year 2200 rolls around. There’s typically a path of least resistance. The first thing to remember is that while all matches can be won in any of these ways, you’d be wise to form a game plan as the match progresses. There are four ways to win a match in Civilization Revolution: Domination Technology Economy and Culture. This guide will be going over beginner and intermediate tips on how to succeed in this game and truly craft a civilization “to withstand the test of time.” Beginner tips 1. For our part, we’ve sunk hundreds of hours into Civilization Revolution, and it might be our favorite game in the franchise.
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